Java Socket中的ObjectOutputStream和ObjectInputStream

Java Socket中的ObjectOutputStream和ObjectInputStream

在写Socket通讯程序时出现的bug
获取socket对象的InputStream和OutputStream封装为
ObjectInputStream和ObjectOutputStream,启动Server和Client发送序列化的对象
会发现Client和Server连上了,但是一直没有传输数据
后来发现问题
如果Server端首先建立的是
ObjectInputStream = new ObjectInputStream(socket.getInputStream());
那么Client绝对不能先建立 ObjectInputStream 后建立ObjectOutputStream
否则程序会一直阻塞…
列出所有情况,只限封装为Object流的情况
其他的三种情况都是可以的
(Server : 1st Output 2nd Input Client :1st Output 2nd Input) <<—-允许
(Server : 1st Output 2nd Input Client :1st Input 2nd Output) <<—-允许
(Server : 1st Input 2nd Output Client :1st Output 2nd Input) <<—-允许
(Server : 1st Input 2nd Output Client :1st Input 2nd Output) <<—-只有这种情况不允许

备注:
使用不带缓冲区的流,直接写就好了,带缓冲区的,先刷一刷flush

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